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Dosbox windows 3.1 sound stutter
Dosbox windows 3.1 sound stutter














# On auto the mode is determined by sblaster type. # oplmode - Type of OPL emulation: auto,cms,opl2,dualopl2,opl3. # mixer - Allow the soundblaster mixer to modify the dosbox mixer. # sbbase,irq,dma,hdma - The IO/IRQ/DMA/High DMA address of the soundblaster. # sbtype - Type of sblaster to emulate:none,sb1,sb2,sbpro1,sbpro2,sb16. # config - Special configuration options for the device. # This can be default,alsa,oss,win32,coreaudio,none. # device - Device that will receive the MIDI data from MPU-401. # mpu401 - Type of MPU-401 to emulate: none, uart or intelligent. # prebuffer - How many milliseconds of data to keep on top of the blocksize. # blocksize - Mixer block size, larger blocks might help sound stuttering # rate - Mixer sample rate, setting any devices higher than this will # nosound - Enable silent mode, sound is still emulated though. # cycledown Setting it lower than 100 will be a percentage. # cycleup - Amount of cycles to increase/decrease with keycombo. # The default setting (auto) switches to max if appropriate. # You can also let DOSBox guess the correct value by setting it to max. # Setting this value too high results in sound dropouts and lags. # cycles - Amount of instructions dosbox tries to emulate each millisecond. # auto switches from normal to dynamic if appropriate. # core - CPU Core used in emulation: normal,simple,dynamic,auto. # 2xsai,super2xsai,supereagle,advinterp2x,advinterp3x, # Supported are none,normal2x,normal3x,advmame2x,advmame3x,hq2x,hq3x, # scaler - Scaler used to enlarge/enhance low resolution modes. # aspect - Do aspect correction, if your output method doesn't support scaling this can slow things down!. # frameskip - How many frames dosbox skips before drawing one. # captures - Directory where things like wave,midi,screenshot get captured. # machine - The type of machine tries to emulate:hercules,cga,tandy,pcjr,vga. # memsize - Amount of memory dosbox has in megabytes. # language - Select another language file. It should look somthing like this:Ģ.1.1 read the comments in the config file it tells you most of what you need to know about the config my DosBox config looks like this: (put the lines to start dos navigator into your dosbox config so you don't have to type them every time you start dosbox. Then cd to the sub folder with the game in it and type the name of the executable.Īnd have a nice GUI to launch your games from.

#Dosbox windows 3.1 sound stutter Pc

in joystick mode the PSP joystick emulates a pc joystick ltrigger and rtrigger are now joystick button 1 and 2.ġ.4.4 Ir keyboards are supported but mine lags like hell and i don't know if this is only my problem or a general problemġ.4.5 you can define key maps in DosBox by typing INPUTMAP pspbutton keystroke and then runing the game with INPUTMAP exec game.exeįor example if I want to run QFG3 with dpad as the arrow keys on the keyboard and X as enter and as alt this would be in my nf:Īll of the computer keys make logical sense ie a is a enter is enter etc.ġ.5.1 put your games into a folder on your memorystick and mount that folder. to change between alphabetical input, numerical input, and special input using ltriger-dpaddown-Xġ.4.2 the mouse is controlled by the analog stick and the R and L triggers serve as the mouse buttonsġ.4.3 Mouse and joystick mode is toggled by ltriggger+rtriggger+down+start. For example, if the game is in ms0:\OLDGAMES\TOUCHE, the command MOUNT C ms0:\OLDGAMES\TOUCHEġ.4.1 psprint button preses and corresponding letters are seen on this image. Using DOSBox and its mount command, you can trick the game into believing it is on the C drive. IMGmount allows you to connect images to the emulated PCįor example: Touche: Adventures of The Fifth Musketeer must be run from C. It also allows you to change the drive's letter identification for programs that demand specific drive letters. So MOUNT C ms0:\dos tells DosBox to use your ms0:\dos directory as drive C: in DOSBox. (or not)ġ.3.1 Basically MOUNT allows you to connect the PSP's hardware to DOSBox's emulated PC. Put the resulting eboot (from either method) and the dosbox config into your PSP/GAME150 folder (or PSP/game if your still on 1.50) enjoy. Now you have tow options, either you use elf2pbp (get it here: ) to make a eboot or you rename the elf to eboot.pbp and use irshell or fileasistant++ to launch it.ġ.2.3. Download DosBox and the dosbox config from the first post in this tread: ġ.2.2. IM back! escribió:Unofficial DosBox PSP readme:ġ.1.1.














Dosbox windows 3.1 sound stutter